“an emotionally resonant game where you can face consequences and make mistakes but also learn that it’s never too late to make a difference.”
“In the real world, it takes years to see the effect our collective actions have on the environment...”
Plasticity teaches its players about single-use plastics and sustainability through interactive play. Players use multiple approaches to solve interactive puzzles related to sustainability and after, are able to see the results of their actions.
In the real world, it takes years to see the effect our collective actions have on the environment, and when people make environmental choices in their daily life they rarely get reinforcement for their actions. When you use a plastic bottle and decide to not recycle it, you never see it go into a landfill where it will sit for hundreds of years. Similarly, when you don’t use a plastic bottle, you never get to see what kind of positive impact that choice has on the environment. Plasticity strives to give players immediate feedback for the actions they take to affect the earth.
The ease of using single-use plastics is represented in the design of every puzzle. Single-use plastics offer a cheap and easy solution to problems we encounter in our daily lives but have devastating long term effects on the earth: a plastic bag I used for 10 minutes is difficult and costly to recycle, and will end up on a landfill site where it will take around 300 years to photodegrade. Furthermore, it breaks down into tiny toxic particles that contaminate the soil and waterways and enter the food chain when animals accidentally ingest it. The ease of use of single-use plastics is represented in that one of the solutions is simpler, faster, more readily apparent, and more convenient than the sustainable approach. Through the game’s design we ask our players to be introspective, reflective, and inspired by the choices they make and their subsequent impact on the world around them.