“We wanted to make a game with a noticeable human touch, and some warmth to it. So all the graphics are hand drawn – pencil and paper, and all the characters are carefully animated in a very classical way.”

Players must use logic, collect important items, and solve environmental puzzles to get the robot back into the city of Machinarium so he can rescue his robot-girlfriend, save the head of the city, and defeat the bad guys from the Black Cap Brotherhood. Below are images that bring together some of Amanita’s concept sketches with the beautiful finalized imagery.

“I drew a lot so I could better visualize my dreams”

“The Bottom”
“The city of Machinarium seen from the outside”
“The most famous band in all of Machinarium playing infront of the bar”